Publications of the NOMADS Lab
During the past years members of the NOMADS Lab team have made numerous scientific contributions in form of books, papers and talks. Topics include iTV, augmented and virtual realities, computer games, nonlinear storytelling, aesthetics, human-computer interaction, authoring tools, mathematics and philosophical aspects of information processing. The following list is a selection of our contributions to the domain of interactive media research, for an extensive list please have a look at the individual publication lists of the NOMADS Lab team members.

If you are interested in reprints, just send us an e-mail: info_(at)_nomadslab.org


2007
Tobias Bürger, Rupert Westenthaler, Georg Güntner, Christian Eckes, Felix Zielke, Janez Zaletelj, and Richard Wages
Semantic-based Realization of Novel iTV Formats for the Broadcasting of Media Events
to appear in: Proceedings of the SAMT 2007 : Second International Conference on Semantic and Digital Media Technologies, 5-7 December 2007, Genova, Italy.
[Abstract]
Janez Zaletelj, Richard Wages, Tobias Bürger, Stefan M. Grünvogel
Content Recommendation System in the Production of Multi-Channel TV Programs
to appear in: Proceedings of the AXMEDIS 2007: Third International Conference on Automated Production of Cross Media Content for Multi-channel Distribution, 28-30 November 2007, Barcelona, Spain.
[Abstract]
Richard Wages, Stefan M. Grünvogel, Georg Güntner, Janez Zaletelj
Next Generation Live iTV Formats and Aesthetics: A Joint Scientific and Artistic Approach
Proceedings of the eChallenges e-2007: Conference & Exhibition, seventeenth in a series of technology research conferences supported by the European Commission, 24-26 October 2007, The Hague, The Netherlands.
[Abstract]
Stefan M. Grünvogel, Richard Wages, Tobias Bürger, Janez Zaletelj
A Novel System for Interactive Live TV
Proceedings of the ICEC 2007: Sixth International Conference on Entertainment Computing, 15-17 September 2007, Shanghai, P.R. China.
[Abstract]
Richard Wages, Carmen Mac Williams, Stefan M. Grünvogel, Georg Trogemann
Video Composer and Live Video Conductor: Future Professions for the Interactive Digital Broadcasting Industry
Journal of Virtual Reality and Broadcasting, Online Publication, JVRB - Volume 4(2007), HBZ Cologne, Germany, July 2007.
[html] [pdf]


2006
Richard Wages, Stefan M. Grünvogel, Janez Zaletelj, Carmen Mac Williams, Georg Trogemann
Future Live iTV Production: Challenges and Opportunities
Proceedings of the AXMEDIS 2006: Second International Conference on Automated Production of Cross Media Content for Multi-Channel Distribution, December 13 - 15, 2006, Leeds, UK. pp. 325-328.
[Abstract]
Joachim Köhler, Richard Wages, Carmen Mac Williams, Heike Fischer
EU-IST Project Live: Live Staging of Media Events
Proceedings of the SAMT 2006: First International Conference on Semantics and Digital Media Technology, December 6 - 8, 2006, Athens, Greece.
[Abstract] [pdf]
Richard Wages, Stefan M. Grünvogel, Jaanis Garancs
Methods, Design Guidelines and Workflows for Online Staging
EU Information Society Technologies FP6-27312, Report D4.3, EU-IST Project 'Live: Live Staging of Media Events', 2006.
[Abstract] [pdf]
Richard Wages, Carmen Mac Williams, Stefan M. Grünvogel, Georg Trogemann
Video Composer and Live Video Conductor: Future Professions for the Interactive Digital Broadcasting Industry
Proceedings of the EuroITV 2006: Beyond Usability, Broadcast, and TV - Fourth European Conference on Interactive Television, May 25 - 26, 2006, Athens, Greece. pp. 32-38.
[Abstract] [pdf]


2005
Carmen Mac Williams, Richard Wages, Stefan M. Grünvogel, Georg Trogemann
Virtual Personalised Channels: Video Conducting of Future iTV
Proceedings of the EWIMT 2005: Second European Workshop on the Integration of Knowledge, Semantic and Digital Media Technologies, 30 November - 1 December, 2005, IEE Savoy Place, London.
[Abstract] [pdf]
Stefan M. Grünvogel, Richard Wages
What Systems can and cannot do for Computer Games
to appear in: Proceedings of the Aesthetics of Play: Conference on Computer Game Aesthetics, October 14 - 15, 2005, University of Bergen, Norway.
[Abstract]
Richard Wages, Alexander Hornung
The Virtual Real-Time Dramaturge: Formalisation of Dramaturgic Principles
Virtual Reality at Work in the 21st Century, Impact on Society - VSMM 2005: Proceedings of the 11th International Conference on Virtual Systems and Multimedia, October 3 - 7, 2005, Ghent, Belgium.
[Abstract] [pdf]
Stefan M. Grünvogel
Formal Models and Game Design
to appear in www.gamestudies.org
[Abstract] [pdf]
Stefan M. Grünvogel
Alles relativ: Entwurf raum-zeitlicher Zusammenhänge
in: Klaus Rebensburg (Ed.), 'Film & Computer' - NMI 2005: First Conference Neue Medien in der Informationsgesellschaft, June 30 - July 2, 2005, Haus des Deutschen Städtetages, Berlin. Reihe 'Informationsgesellschaft', Alcatel SEL Stiftung, Stuttgart, Germany, 2005.
[Abstract]
Richard Wages
Auf dem Weg zum Virtuellen Echtzeit-Dramaturgen
in: Klaus Rebensburg (Ed.), 'Film & Computer' - NMI 2005: First Conference Neue Medien in der Informationsgesellschaft, June 30 - July 2, 2005, Haus des Deutschen Städtetages, Berlin. Reihe 'Informationsgesellschaft', Alcatel SEL Stiftung, Stuttgart, Germany, 2005.
[Abstract] [pdf]
Anibal Kürekçi, Richard Wages, Stefan M. Grünvogel
Synchronization of Parallel Streams: Authoring and Design Principles for iTV Content
EUROITV 2005 - Third European Conference on Interactive Television: User Centred ITV Systems, Programmes and Applications, March 30 - April 1, 2005, Aalborg University, Denmark. (accepted as full paper)
[Abstract]
Richard Wages, Benno Grützmacher, Stefan M. Grünvogel
Benutzerführung und Strukturen nichtlinearer Geschichten
in: Britta Neitzel, Matthias Bopp, Rolf F. Nohr (Eds.), 'See? I'm real...' - Multidisziplinäre Zugänge zum Computerspiel am Beispiel von 'Silent Hill', Reihe ›Medien Welten‹ (edited by Rolf F. Nohr) Bd.4, LIT-Verlag, Münster, 2005.
[Abstract]
Georg Trogemann, Jochen Viehoff
Code Art - Eine elementare Einführung in die Programmierung als künstlerische Praktik
Springer-Verlag Wien, 2005.


2004
Liliana Vega, Stefan M. Grünvogel, Stéphane Natkin
A new Methodology for Spatiotemporal Game Design
in: Quasim Mehdi, Norman Gough (Eds.), Proceedings of the CGAIDE'2004, Fifth Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, pp. 109-113.
[Abstract] [pdf]
Richard Wages, Stefan M. Grünvogel, Benno Grützmacher
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
in: Matthias Rauterberg (Edt.), Entertainment Computing - ICEC 2004: Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings, Lecture Notes in Computer Science Vol. 3166 / 2004, Springer-Verlag, Heidelberg, pp. 216 - 225.
[Abstract] [pdf]
Wolfgang Broll, Stefan Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg, Michael Wittkämper
Interactive Props and Choreography Planning with the Mixed Reality Stage
in: Matthias Rauterberg (Edt.), Entertainment Computing - ICEC 2004: Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings, Lecture Notes in Computer Science Vol. 3166 / 2004, Springer-Verlag, Heidelberg, pp. 185 - 192.
[Abstract] [pdf]
Richard Wages, Benno Grützmacher
Final Report: alVRed - Nichtlineare Dramaturgie in VR-Umgebungen: (German)
Schlussbericht für das Bundesministerium für Bildung und Forschung. Berichtszeitraum: 01.04. 2001 31.03.2004.
[Abstract English] [Abstract German]
[Full Report (German) pdf]
Richard Wages, Benno Grützmacher, Stefan Conrad
Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR
in: Stefan Göbel, Ulrike Spierling, Anja Hoffmann, et al. (Eds.), Technologies for Interactive Digital Storytelling and Entertainment: Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings, Lecture Notes in Computer Science Vol. 3105 / 2004, Springer-Verlag, Heidelberg, pp. 119 - 125.
[Abstract] [pdf]
Richard Wages
Non-Linear Scriptwriting - A Graph-Based Authoring Tool for Interactive Scenarios
Slides from an invited talk given at the sagasnet Developing Interactive Narrative Content Seminar, May 4-10, 2004, Stuttgart, Germany.
[pdf]
Stefan M. Grünvogel
Formal Models and Game Design
to appear in www.gamestudies.org
[Abstract] [pdf]
Steffi Beckhaus, Alexander Lechner, Sina Mostafawy, Georg Trogemann, Richard Wages
alVRed Methods and Tools for Storytelling in Virtual Environments
Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität, February 19-20, 2004, Leipzig, Germany.
[Abstract] [pdf]
Wolfgang Broll, Thomas Müller, Stefan Grünvogel, Hans Krüger, Martin Maercker, Frank Rohlfs
The Mixed Reality Stage - an interactive collaborative pre-production environment
Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität, February 19-20, 2004, Leipzig, Germany.
[pdf]


2003
Richard Wages, Benno Grützmacher, Georg Trogemann
A Formalism and a Tool for Diverging Requirements in VR Scenario Modeling
Proceedings of the ICAT 2003: Thirteenth International Conference on Artificial Reality and Telexistence, December 3-5, 2003, Keio University, Tokyo, Japan.
[Abstract] [pdf]
Stefan M. Grünvogel, Stephan Schwichtenberg
A System for Creating Simple Character Behaviours
in: Quasim Mehdi, Norman Gough (Eds.), Game-On 2003 - Fourth International Conference on Intelligent Games and Simulation, November 19-23, 2003, London, pp. 180 - 1843, EUROSIS Publication.
[Abstract] [pdf]
Stefan M. Grünvogel, Richard Wages, Benno Grützmacher
30 Years of Gravity
Poster, Proceedings of the LEVEL UP: First International Digital Games Research Conference - DIGRA 2003, November 4-6, 2003, University of Utrecht, The Netherlands.
Benno Grützmacher, Richard Wages, Georg Trogemann
An Authoring System for Non-Linear VR Scenarios
Proceedings of the VSMM 2003: Ninth International Conference on Virtual Systems and Multimedia, October 1517, 2003, Montreal, Canada.
[Abstract] [pdf]
Alexander Hornung, Gerhard Lakemeyer, Georg Trogemann
An Autonomous Real-Time Camera Agent for Interactive Narratives and Games
in: T. Rist et. al. (Eds.), IVA 2003 - Fourth International Working Conference on Intelligent Virtual Agents, September 15-17, 2003, Irsee, Germany, Lecture Notes in Artificial Intelligence Vol. 2792 / 2003, Springer Verlag Berlin Heidelberg, 2003.
[Abstract] [pdf]
Stefan M. Grünvogel, Stephan Schwichtenberg
Scripting Choreographies
in: T. Rist et. al. (Eds.), IVA 2003 - Fourth International Working Conference on Intelligent Virtual Agents, September 15-17, 2003, Irsee, Germany, Lecture Notes in Artificial Intelligence Vol. 2792 / 2003, pp 170-174, Springer Verlag Berlin Heidelberg, 2003.
[Abstract] [pdf]
Richard Wages, Benno Grützmacher
Storytelling in Computer Games und Virtuellen Umgebungen
Game Face August 2003 / September 2003 | No. 2, Kulturelles Computer- und Videospiele Entwicklermagazin, Suct Verlag, Berlin, 2003.
[pdf]
Stefan M. Grünvogel
Dynamic character animations
International Journal of Intelligent Games & Simulation Vol.2 No.1 (2003), pp. 11-19.
[pdf]
Alexander Hornung
Autonomous Real-Time Camera Agents in Interactive Narratives and Games
Master's Thesis RWTH Aachen, Lehr- und Forschungsgebiet Informatik V, 2003. Gamasutra Education, CMP Game Group, CMP Media LLC, San Francisco, CA, USA, 2004. (online publication)
[Abstract] [pdf]
Richard Wages, Carmen Mac Williams, Barbara Ostermann
Identification of Dramaturgical Principles
Information Society Technologies 2001-33730, Report D2.2, Media Collaboration for Interactive TV, 2003.
[Abstract] [pdf]
Stefan M. Grünvogel
Kollisionserkennung bei 3D Objekten
Slides from a lecture given in Bremen, January 13, 2003
[pdf]


2002
Jérôme Thoma
Non-Photorealistic Rendering Techniques for Real-Time Character Animation
Master's Thesis RWTH Aachen, Lehr- und Forschungsgebiet Visualisierung, 2002. Gamasutra Education, CMP Game Group, CMP Media LLC, San Francisco, CA, USA, 2003. (online publication)
[Abstract] [pdf]
Stefan M. Grünvogel
Interaktionskonzepte bei Computerspielen
Slides from an invited talk given at the Informatik-Kolloquium at the University of Augsburg, Germany, November 14, 2002
[pdf]
Richard Wages, Benno Grützmacher, Georg Trogemann, Sina Mostafawy, Martin Suttrop, Rajele Jain, Frank Hasenbrink, Stefan Conrad
alVRed Nichtlineare Dramaturgie in VR-Umgebungen
Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität, November 5-6, 2002, Leipzig, Germany.
[Abstract] [pdf]
Wolfgang Broll, Thomas Müller, Stefan M. Grünvogel, Hans Krüger, Martin Maercker, Frank Rohlfs
mqube - Eine mobile multi-user Mixed Reality Umgebung
Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität, November 5-6, 2002, Leipzig, Germany.
[Abstract] [pdf]
Stefan M. Grünvogel
Generating Dynamic Motions for Articulated Figures
in: Quasim Mehdi, Norman Gough, Marc Cavazza (Eds.), Game-On 2002 - Third International Conference on Intelligent Games and Simulation, November 29-30, 2002, Westminster University London, United Kingdom, Publication of SCS Europe Bvba, pp. 37-46.
[pdf]
Stefan M. Grünvogel, Thorsten Lange, Jens Piesk
Dynamic Motion Models
in: Isabel Navazo and Philipp Slusallek (Eds.), Eurographics 2002, Short Presentations, pp. 196-175 (2002).
[Abstract] [pdf]
Georg Trogemann
Augmenting Human Creativity Virtuelle Realitäten als Design-Aufgabe
in Gary Bente, Nicole Krämer, Anita Petersen (Hrsg.): Virtuelle Realitäten, Reihe Internet und Psychologie, Hogrefe-Verlag, Göttingen, 2002.
Stefan M. Grünvogel, Jens Piesk, Stephan Schwichtenberg, Gregor Büchel
AMOBA: A Database System for Annotating Captured Human Movements
in: Proceedings of Computer Animation 2002 (CA2002), June 19-23, 2002, Genevea, Switzerland, IEEE Computer Society, Los Alamitos, pp. 98-102
[Abstract] [pdf] [ps]
Last Update: November 2007